1.1.01 – Save & Stability Patch


Bug Fixes

  • Fixed a bug where rounds would sometimes not end after all balls were used up
  • Fixed balls getting permanently stuck on pegs, causing rounds to hang indefinitely
  • Fixed continuing a saved run sometimes leaving you with no balls to drop
  • Fixed going to the main menu from the Game Over screen not properly clearing your run (the Continue button would still appear)
  • Fixed blank buckets sometimes not restoring their interior visuals after a Challenge round ended
  • Fixed money occasionally going into the negative when purchasing relics

Save & Continue Improvements

  • Quitting while the Upgrade panel is open now correctly restores the same upgrade choices when you continue
  • Quitting while the Relic Shop is open now correctly restores the same relics when you continue
  • Quitting while the Relic Shop / Upgrade choice prompt is open now correctly restores that prompt when you continue
  • The "Drag to place the Drop Zone" hint no longer appears when continuing a saved run

That's it for now, keep calling out those bugs!

Files

Demo_1.1.01.zip Play in browser
2 days ago
Linux_1.1.01.zip 79 MB
2 days ago
Mac_1.1.01.zip 89 MB
2 days ago
Windows_1.1.01.zip 81 MB
2 days ago

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Comments

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Solid patch, this is the kind of stability work that really improves the overall experience.

I’d recommend testing:

  • how save/continue behaves in different situations (mid-upgrade, relic shop, after game over, etc.)
  • whether rounds always end correctly now, especially after edge cases
  • ball behaviour after loading, to make sure nothing gets stuck or disappears
  • UI consistency when moving between game, menu, and continued runs

This feels very state-driven, so I’d focus more on transitions and odd scenarios rather than just straightforward playthroughs.